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Fusionfall legacy gameplay
Fusionfall legacy gameplay








fusionfall legacy gameplay

The Journal UI was redesigned, allowing all dialogue from missions to be displayed once completed.The Inventory could now be automatically sorted, and the avatar could be easily observed from a 360 degree view via the inventory screen.A new Nano power called Glide was added, allowing players who use it to slowly descend to the ground.Nano power selection UI was redesigned.New Nanos were added, such as Dexter's Dad.New characters such as Carl were going to be introduced.New music would've been in the game, along with remakes of some of the original songs.

fusionfall legacy gameplay

  • Many areas of the game were redesigned, and new areas would've been added.
  • FusionFall Legacy's new direction had it become more of a single-player RPG with multiplayer elements, rather than a fully fledged MMORPG.

    fusionfall legacy gameplay

    The game was being made in a newer version of the Unity game engine. Former members of the FFU team have shown off many elements of the game overtime. The game is in a playable state, but under the terms of the DMCA, it can never be released to the public. Not much news on Legacy's development was heard after that, except for a few statements from FFU members via the FusionFall Universe forums.īefore April 16th, 2020, FusionFall Legacy was still in development, with a demo slated to come out that year, however, due to the DMCA takedown request by Cartoon Network, FusionFall Legacy has been cancelled. They requested that all references to the Total Drama franchise be removed from FusionFall Legacy, which FusionFall Universe complied with.Īfter the cease and desist from FreshTV, the FusionFall Legacy dev team decided to develop the game in the dark, and not announce any new developments from that point onward. This prompted FreshTV, the owners of said franchise, to file a cease and desist against FusionFall Universe. In late September of 2017, the FusionFall Legacy team were posting a new series of pics of the day, which revealed the inclusion of Chris McLean, a character from the Total Drama franchise. Instead of being a recreation of the original game with new elements, it would be a complete reimagining of FusionFall, and the dev teams for both games soon rebranded themselves under the FusionFall Universe banner.įrom early 2016 to late 2017, the FusionFall Legacy team showed off the new direction Legacy was heading in by releasing devblogs, pics of the day, and showcase videos, along with making a new logo for the game. With Retro now serving the role in which Legacy was meant to fill, Legacy's development was restarted with a new goal. In late December, the FusionFall Legacy team announced the development of FusionFall Retro, which would take the place of the Legacy demo, which was cancelled following Retro's announcement, along with the pre-registration program. However, in mid October, it was announced that the demo would be delayed again, as the team decided to re-built the gameworld to be far more accurate to the original game, and so it could be optimized for players with older hardware. In late September, a character creation program was released by the developers so players could create and pre-register their characters for the upcoming demo. The demo was then pushed back to October. In early September, a trailer for the demo was released, with the release date being moved up to that month. Numerous devblogs followed, which showed plans to add many new NPC's, areas, nanos, and many other elements to the game. The FusionFall Legacy team also announced that there would be a demo available on November 23rd.Īn official forum for FusionFall Legacy opened on March 6th, and on March 14th, the first devblog was posted. On February 6th, 2015, Devan had gathered together a development team to create FusionFall Legacy, which would be a recreation of the original game. The project caused the games developers to consider Devan's proposition, but they ultimately rejected it due to the game's dwindling playerbase. This was a game demo and revival campaign whose goal was to inspire the developers to continue adding content to the game by suggesting new features and items, some of which were originally planned to be in the game at one point.

    fusionfall legacy gameplay

    Near the end of the original FusionFall's run, a fan by the name of Wilttilt, aka Devan Baker, started a fan project, with some of his friends, by the name of Project: Revive, also known as Project: R.










    Fusionfall legacy gameplay